

ABOUT ME
Hi,
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My name is Juan Jesús García. I was born in Seville, and I´ve been living in Madrid for 16 years.
I have been working in the 3D audiovisual sector since 2000, starting in the world of videogames as a 3D artist, and then focusing on the world of cinema as a Production Designer for the last 9 years.
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Throughout my career I have carried out work in:
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Cinematography sector:
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Production Designer: Working side-by-side with the design and the color management, and also with the directors of the films.
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Head of the character area, working with the character designer and taking charge of the modeling team.
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Head of the color grading department, directly managing a small team of 10 members.
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NOTE: Both in the modeling department and in the color grading department, apart from my role as a supervisor (delegating tasks, feedback…), I also performed tasks of modeling and color adjusting in times of peak production.
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Videogame sector:
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Videogame producer and designer (managing a team of up to 20 people).
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Modeling, texturing and lighting of sets and characters.
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Of all the tasks performed, in which I feel most comfortable and in which I would like to continue working on are the following areas listed in order:
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Production Designer
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Color grading
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Lighting
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Character Modeling/Shading.
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I am a responsible and efficient person who always measures the resources available (both human and time) in order to accomplish different objectives.
I work well under pressure, I like to exchange ideas with the team and I am very versatile in my work (I manage teams and at the same time I generate content with them).
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In summary, I enjoy what I do very much, and I am a person who is very dedicated and committed to his work.
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Kind regards,
Juan Jesús García
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